You can use this ability to chase down or escape from enemies by sapping their movement speed and gaining movement speed. Use it sparingly early in lane phase, or you will run out of mana unless you have Manaflow Band. Seismic Shard Malphite sends a shard of the earth through the ground at his target, dealing 70 / 120 / 170 / 220 / 270 (+60% of ability power) magic damage upon impact and stealing 20 / 25 / 30 / 35 / 40% of their movement speed for 3 seconds. Stacking armor will make your shield have more health and increase duration. ![]() ![]() While your shield is up, you can recall safely even if taking damage since taking damage while having shield is not considered being attacked. The cooldown is reduced at levels 1 / 7 / 13. If he has not been hit for 10 / 8 / 6 seconds, this effect recharges. ![]() Granite Shield Malphite is shielded by a layer of rock which absorbs damage up to 10% of his maximum health.
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